note
This was written for the pre-release version, the 5 or so years of “early access”.
The complete game is actually good, but the critique about the starter area is still valid.
Also the game is incomplete, a whole city area in act 3 was cut.
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Why does it suck?
Because of missed expectations.
It’s Divinity Original Sin 3, not Baldur’s Gate 3.
It starts great, with an interesting story, but what comes next is not interesting. It’s the starter island of DOS2 revisited.
Everywhere you go the environment wants to kill you.
Traps, goblins, nazi druids. Everything is packed, there’s no normal way of life. One occurence to the next and one area to the next. Suddenly you’re in a swamp and then you’re in a rocky dry area. Come on, what is this? A tech demo?
You don’t even have full customizablilty of your characters. Why am I limited to 17 dex on a rogue? And the wizard can go either evocation based or abjuration based. Why not necromancy or illusion or conjuration?
Baldur’s Gate was a milestone, just like NWN was. But Baldur’s Gate 3 is not that. It’s DOS2 with a “proper” D&D skin.
And it makes too heavy use of non-sensical dice checks.
The game “Low magic age” has a more in-depth and accurate adaption of the D&D ruleset than BG3.
I am disappoint.
Graphics and sound are nice but who cares? There are so many glitches and it’s a damn slap in the face that the customer is supposed to play tester and pay for playing tester.
In it’s current state the verdict is 2/10
the game is indeed a HUGE massive disapointment yeah its in EA but its one of the WORST games ive played in EA
clearly is a Bad Rep of D&D 5E as well.
It’s a great representation of homebrew 5e, and Solasta is a great representation of another homebrew slightly closer to core. 5e makes for boring gameplay in video games. It’s streamlined for the tabletop. You don’t need to streamline rules for a video game, 2nd edition, 3.5, even 4 would operate well in a video game because all the minutiae is processed instantaneously by the program.
Agreed, thanks.
Graphics are not nice at all. It looks like a low-budget Indie game.
I can’t agree with that. There is a lot of attention to detail and the animations are fluid and high frame. Texture resolution is also high. The art style is also true to D&D.
I have not played in 4k resolution yet, because I’m stuck down in Croatia because there’s no way to get back to Germany because of COVID19 and cancelled trains.
You don’t pay to test it unless you want to pay to test it. Unless you didn’t read the BOLD print they plastered everywhere about their EA plan and also paid no attention to how Larian does business. They did the same thing with the DOS games. If you don’t want to pay to be testing it then you shouldn’t have purchased the game until it is released.
Personally I think it’s mediocre and most of your criticisms are spot on, especially the bit about the terrain and environments abruptly changing. It does feel more like a tech demo. Every different little area of that map should be it’s own map the size of the act one map.